Perhaps minor disabilities would be more feasible to implement. I'm not saying it's impossible, but it would probably require an expansion that has disabilities or health as a major component so that we'd be able to justify spending all the extra time there. For example, if we wanted to have a wheelchair-bound Sim, we would have to make new animations for all of the touching social interactions (kiss, hug, greet, slap, fight, etc), new bathe animations, new bed get-ins, new ways to interact where other Sims would use chairs, and so on. The hardest part about disabilities is that most of them would require tons of new animation and scripting - maybe 10x what some other feature would cost. Disabilities in The Sims could be fun and/or meaningful if we handled them carefully. Or how would a mean sim act to someone in a wheelchair without it being offensive or one of those stereotypes?Īnd I did ask a Gru once on his blog and this is what he responded: Click to expand.Me: there's also the problem about how to handle disablties without using old sterotypes like "Evil" or temporary disabled.
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